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BEYOND SOFTWARE
A Beyond system consists of software and hardware for PC computers.
The two components work together to get the best possible performance from laser
projectors.
Beyond’s software lets you create, edit and present laser graphics and beam
effects.
Beyond’s hardware (a QM2000 board or FB3 box) converts software commands into
signals to control an ILDA-compatible laser projector.
In addition, Beyond has a wide range of settings so the signal is always
optimized for your projector.
Whether you have a low-cost projector with slower 12K scanners, or one with the
fastest available 60K scanners, Beyond will get the most out of it
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EASY TO USE
Beyond is built on the user interface of QuickShow, which was designed to get
beginners going fast. If you already know QuickShow, Beyond will be very
familiar to you. Yet under the hood there are more settings and much greater
control.
MODERN INTERFACE
Beyond has a sleek new look we call “classy and glassy”. It’s more modern than
the Windows 2000 style used in Lasershow Designer 2000.
NEW LAYER BASED DRAWING
If you use Photoshop, you know how helpful layers are. Now you can work on
different lasers in a single laser frame. This makes it much easier to work on
some areas of the image, without affecting other areas.
NEW OBJECT ORIENTATED DRAWING
When creating a frame, Beyond keeps track of what you draw as single objects.
For example, a line is not just a sequence of points. Beyond remembers it as a
line object. If you want to stretch or shrink the line, just grab an endpoint
and move. Beyond will automatically reposition and renumber the points for you.
NEW SPLINE (CURVE) TOOL
You can now create curves just as easily as lines. Click to set the start and
endpoints, then pull the spline handle to stretch and shape a curve.
NEW VISUAL SCRIPTING
Beyond has QuickTools, just like in the QuickShow program. Plus, the QuickTools
can now be scripted using a simple visual interface, to create even more complex
laser effects.
UNIFIED ARCHITECTURE
Beyond is a single program with all major features built-in, such as drawing,
editing, timeline, playing live, abstract generation, and even 3D objects. (This
is opposed to LD2000, which is a suite of different, individual programs from
Pangolin and third parties.)
WORKS ON ALL PANGOLIN HARDWARE
Beyond runs on our existing QM2000 and FB3 hardware. (If you already have an
LD2000 system, be sure to check out our special upgrade pricing.)
WORK ON MULTIPLE SHOWS SIMULTANEOUSLY
You can now have more than one show open at a single time. This is perfect for
live performance, when you want the ability to quickly switch between different
shows.
CONTROL MULTIPLE PROJECTORS
A single Beyond program can run QM2000s and/or FB3s in multiple projectors. The
number of projectors is virtually unlimited.
VIRTUALLY UNLIMITED PROJECTION ZONES
You can set over 1000 different zones for the projector. This makes it much
easier to put graphics and beams onto many different targets such as multiple
screens.
Up to 100 beam positions. If you need to hit mirrors or other targets with
beams, Beyond gives you far more beam positions than the limited number in
QuickShow.
BEAM POSITIONS CAN BE ANIMATED
You can animate the beam positions, to easily make beam-chasing sequences
BEAM POSITIONS CAN BE IMAGES
Now, when you hit mirrors or other targets, you aren't limited to using a dot.
The beam can also project any Beyond frame. For example, you could hit mirrors
with a logo instead of a dot.
COMPLETE 3D MODELING PROGRAM BUILT IN
Beyond Ultimate includes a 3D modeling and animation module. It’s like Autodesk
3ds MAX or Maxon Cinema 4D, but it is designed and optimized for laser. This
means you don’t have to buy any other 3D modeling program. (If you already have
other programs, we continue to sell our conversion plug-ins, so you can output
laser graphics from 3ds MAX or Cinema 4D scenes.)
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